Ludum Dare 32 Jam – Weathermage Postmortem
Our ludum dare 32 entry, Weathermage, was the rockiest submission I've ever done. It was incredibly ambitious, aiming to combine the gameplay of Divinity: Original Sin, one of my favorite turn-based...
View ArticleA New Weathermage Perspective
How do you balance turn-based gameplay with ground-targeted spells when you have a beautiful world worth showing in a non-top-down view?
View ArticleOne Game A Month Challenge – Procedural 2D Space Shooter
Recently I heard about the One Game A Month challenge and decided to try it. This post defines the goals of my 2D space shooter, which I call Project Icarus.
View Article1GAM Space Shooter – Firing Bullets While Preserving Momentum
To fire bullets from a moving object within Unity, you should add the object's momentum to the bullets to get a realistic look.
View ArticleRandom Spawning With Culling
This post shows how to spawn objects randomly around a level but cull them until an object, such as the player, gets within a certain distance of them.
View ArticleThe Vision
I recently had a conversation with someone about why I am in the games industry. I shared a personal story of mine and how I believe games can change society by fundamentally enhancing the way we...
View Article1GAM 2D Space Shooter – Wrapping Up
With June over, I am writing this post to say my 1GAM experiment was a failure. There are many reasons why, but I also believe the 1GAM concept is only effective for certain game types and likely not...
View ArticleThree Types of Games In My Steam Library
After several years, I've realized there are three kinds of games in my Steam library: Games I started but never finished. Games I finished, possibly more than once. Games I own, but haven't started...
View ArticleHow to set up XenForo on Microsoft Azure
I spent far more time than I liked trying to move the Zems Forums from shared hosting to Azure cloud. If you are struggling to set up XenForo on Microsoft Azure, try these steps.
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